MineColonies

MineColonies

57M Downloads

Can't load due to pathfinding issue ( i think )

Nandorian88 opened this issue ยท 13 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies for my Minecraft version.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.16.5
  • MineColonies Version: 0.14.162
  • Structurize Version: 0.13.171

Logs

Steps to reproduce the issue / details

I've manually updated minecolonie (and structurize) to the latest version on the direwolf modpack, and I could just play fine. But now i can't load my world, after reading the crashlog it seems that it comes from one of the minecolonie's entity. I also tried to load a backup, just after I upgraded the mod, but it did the same error "ticking entinty".
The guy "Azariah N. Geste" is my enchanter, and in his hut is level 3 spacewars style, if it can help.
Just reporting the AI issue.

Notes

Any chance i can get my world to load again ?

Viewers

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commented

That shouldn't cause it, must be some kind of entity behaviour change mod or so.

commented

could you add performant and enable its debugOptionsEnabled config feature? then we could see which mod causes the issue in your latest.log, and it'll probably stop crashing for you

commented

Well I'll need a hand on this one. Where do i find that log again ? Previous one was just a copy paste of the crash report automatically generated..

commented

Quote from our helpful bot commands:
You can generally find these logs in your game or server directory under the logs folder. The file latest.log is most likely required. Once you've found this file please post it on a paste site. As a team we recommend https://gist.github.com/.

commented

oh I probably should've explained what I meant better, before posting the log install this mod: https://www.curseforge.com/minecraft/mc-mods/performant start once, then go into the config called performant-common.toml and there you turn the setting debugOptionsEnabled to true. Afterwards play like before when you got the error and after a few min you turn it off and then send us the latest.log here through gist

commented

Ok so, after reloading my save with performant, it actually worked... Can i still manually generate some kind of log of what is working now, and what wasn't before?

commented

Logs are generated each time, even if it doesn't crash

commented

ye instead of a crash your latest.log should now have logged a warning, if you toggled the config option I mentioned before. So uploading that latest.log should be helpful to us to find the cuplrit

commented
commented

hm no doesnt contain the error xD

commented

We believe some other mod is injecting goals into MineColonies entities here

commented

I have ftbchunks loading chunks, i actually forgot to mention it