MineColonies

MineColonies

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builderinfiniteresources: worker stop working

Waxime64 opened this issue ยท 6 comments

commented

Prerequisites

  • [ X] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • [ X] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • [ X] I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: mohist-1.16.5-618-server.jar
  • MineColonies Version:minecolonies-0.14.197-ALPHA-universal.jar
  • Structurize Version:structurize-0.13.175-ALPHA-universal.jar
  • Related Mods and their Versions:

Expected behavior

When my builder start to build a new Structure with builderinfiniteresources=true in creative. I expect all my builder build non stop without any question: Ressource/Tool/Food ....

Actual behavior

When my builder start to build a new Structure with builderinfiniteresources=true in creative. They didn't start. I have to change the value builderinfiniteresources=false for my builder start and after rechange to builderinfiniteresources=true and after that no problem

Steps to reproduce the issue

  1. Change the value builderinfiniteresources = true
  2. Create a new colonies in creative
  3. Start to build
  4. ...... Builder wait in working mode without question
  5. Change value to builderinfiniteresources = false
  6. Wait 30 secondes
  7. Builder start to work
  8. Change the value to builderinfiniteresources = true
  9. Builder build without question
commented

Yeah this setting is not supported anymore and will be removed in the future. In creative there is no need for a builder, just paste buildings right away or just fulfill the necessary res.

commented

But in my case, I want to use my builder for build my Spawn. I not really want to play minecolonies this time, only use it and create some live. And after I switch to survival and desactivate this feature for playing really.

commented

Just paste the things then with the build tool directly.

commented

But in this case, my city isn't really live. Yes I have the building present, but without NPC

commented

the right paste button will place the building correctly with citizens into it. The left doesn't. With a colony np

commented

Oh thanks
Last time I try this option my main building block isn't work. Now everything fine