Knights have no aggression radius/Make guards smarter [$5]
generilisk opened this issue ยท 1 comments
Minecolonies version
version 0.6.2991
Expected behavior
- Knights seek and attack enemies
Actual behaviour
- Knights walk their patrol route. If they are actively touching an enemy, they will attack it, but make zero effort to move toward the enemy.
Steps to reproduce the problem
- Assign a guard to "knight."
- Be sad
Did you help close this issue? Go claim the $5 bounty on Bountysource.
@Raycoms wasn't there a pr for this?