Ticking Entity Crash with MineColonies and Dynamic Trees after using suggested fix
AndrewEllen opened this issue ยท 2 comments
Prerequisites
- I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.5
- MineColonies Version: 0.14.209-ALPHA
- Structurize Version: 0.13.177-ALPHA
- Related Mods and their Versions: DynamicTrees-1.16.5-0.10.0-Beta14 and DynamicTrees-1.16.5-0.10.0-Beta8
Expected behavior
No crash would happen
Actual behavior
The game crashes from a ticking entity, it appears that the lumbar jack doesn't know how to handle saplings in dynamic trees from the crash.
Steps to reproduce the issue
- Build a forester hut
- wait
- crash
Logs
- latest.log: N/A
- crashlog: https://gist.github.com/AndrewEllen/429b9c046bf856c817a69f1c1931013d
Notes
I found an issue that is pretty much the exact same issue I have from a few days ago however the issue was closed and it said to use version BETA 8 to fix it. This hasn't fixed it and it's broken on both versions it looks like. I don't know where to go from here other than to submit another bug report.
Please search for recent issues before posting. Roll back to beta8, and await new dynamic tree release