MineColonies

MineColonies

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Issue with accepting travelers into colony, Citizens not loading

NoobzUltra29 opened this issue · 8 comments

commented

Minecolonies Version:
Latest as of writing, ver. for 1.16.5

Forge version
ver. 36.1.0

Expected Behavior
Travelers show up at colony tavern, and are recruited in exchange for resources, becoming citizens in colony and being assigned to homes and jobs.

Actual Behavior
As usual, travelers show up the colony tavern, and allow me to recruit them in exchange resources. however, after clicking the button to recruit, the traveler simply disappears. checking the citizen list with /mc citizens list 1 1 shows that they are indeed part of the colony, showing their names in the list, but show no coordinates for current location, and their names do not show up in colony management, hiring/firing workers, or in housing, and said colonists are nowhere to be found. This has occurred for every colonist that is NOT an initial citizen.

Attempted

  • Using any commands like /mc citizens teleport, /mc citizens walk, /mc citizens kill, etc, simply returns "Citizen Entity Not Loaded!"

-Restarted the game multiple times, nothing happens.

-Used the keybind F3 + T top reload textures and resource packs. Nothing happens.

-Reset the minecolonies server config file for world save, nothing happens.

-Clicked citizen recall button on various different buildings, as well as the Worker Where-Are-You scroll. All initial citizens responded as normal. but the travelers I have accepted into the colony are still nowhere to be found.

World Type
A Modded Singleplayer world, with mods such as Comfortable Nether, BYG, Etc. Edited config file to allow colonies to be set in other dimensions, so this colony is set up in the nether, I have done this multiple times before in other worlds without issue.

Here are some screenshots of the given colony, just in case someone might be able to spot an issue with it:
2021-06-29_13 04 07
2021-06-29_13 04 19

commented

Do you have the full cost, or always only the 1 item?

commented

Might be related with the item count displaying being wrong, so you're not actually hiring them. Because hired citizens should keep standing in front of you.

commented

I did a bunch of tests, can you verify?

commented
commented

Alright, so I tried the same thing in Survival mode. Same result, they just cease to exist. After that, I tried starting a new colony, and found that citizens I spawned in with /mc citizens spawnNew worked just fine. Afterwards, something happened with a mod conflict and now the world won't load, so I'm going to need to start fresh. I'll continue to test things as I go.

commented
commented

I'll have to remove all the mods and re-add them one by one, and then go through the same tests, which might take a while, but I'll see what I can do.

commented

Reopen if can reproduce with just MineColonies