MineColonies

MineColonies

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[1.16.5] Builders will not move to next task until night has happened

b52src opened this issue ยท 4 comments

commented

Prerequisites

  • [x ] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • [x ] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • [x ] I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version:1.16.5
  • MineColonies Version:1.0.7 Alpha, also had issue with 1.0.0 this is why this is updated to the latest alpha build
  • Structurize Version:0.13.230 Alpha
  • Related Mods and their Versions: Modpack: Life In the Village 2 1.2.6

Expected behavior

Builders move on to the next task after completing their build or upgrade within the same day.

Actual behavior

When builder completes their build or upgrade they go back to their hut and their stat changes to load structure trying to move on to the next task but the builder will not start their next task until night has happened. so small builds such as roads or smaller buildings complete but builder will not build the next thing until the next day, making small tasks like building roads take a long time.

Steps to reproduce the issue

  1. create new colony(I'm doing fortress theme) (note for troubleshooting infinite builder resources and builder speed is ramped up to delay of 3 and work in rain. also dev features are enabled to see builder state.)
  2. try and upgrade or build 2 smaller builds such as the level 1 currier and miner in the same day
  3. builder should be stuck in Structure_Load until a night cycle has happened. once night has happened it will finally move onto its next task.

Logs

Notes


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commented

So I have the same exact issue. However if you pause then restart the worker while at their station they will immediately start working. Not a complete fix but its something until it gets a fix!

commented

Do you have the configuration setting "builderinfiniteresources" turned on? I know that could cause this bug.
If so, that builder's setting is buggy and not supported anymore.

commented

Do you have the configuration setting "builderinfiniteresources" turned on? I know that could cause this bug. If so, that builder's setting is buggy and not supported anymore.

Yes, actually. That might be the issue then, unfortunately.

commented

In creative mode, you can fulfill requests from the builder without actually having the resources. That is the better way to achieve the same goal.
Alternatively, also in creative, you can paste buildings in using the build tool