MineColonies

MineColonies

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NullPointerException:Unexpected error from handleRenderScepterGuard

HakureiHikaze opened this issue ยท 2 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

-- I am running the latest release version of MineColonies and the latest alpha version of Structurize for my Minecraft version.

Context

  • Minecraft Version: 1.16.5
  • MineColonies Version: 1.0.0-RELEASE
  • Structurize Version: 0.13.219-ALPHA
  • Related Mods and their Versions: OptiFine(1.16.5_HD_U_G8)*The stack trace doesn't mention any other ralated mods, except this.

Expected behavior

I don't know what will happen when I switch to the Guard Scepter from Build Scepter.

Actual behavior

The game threw NPE:Unexpected error and crashed for 4 times.
1st: The first crash, didn't notice what causes the crash.
2nd: Tried to connect to the server, then client crashed.
3rd: I connected to the server, and instantly teleported myself to another place then died. Client ran prefectly, but when I
switched to the ScepterGold, the client crashed in the same way.
4th: I changed my character-dat-file, modified "SelectedItemSlot" from 6(ScepterGold) to 0(other item), then joined the server
and moved ScepterGold to my inventory. But this time when I switched from Slot6(Nothing) to Slot7(ScepterGuard), the
client crashed in the same way.

Steps to reproduce the issue

  1. I scheduled many buildings using ScepterGold.
  2. I have tried to use the Guard Scepter to set guards' path, but made no effects(one of possible causes ).
  3. Related action is retold in ##Actual behavior.

Logs

Notes


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commented

Okay, thanks.

commented

Update minecolonies. This bug has been fixed in 1.0.5-Alpha and later versions