MineColonies

MineColonies

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Some modded hostile mobs aren't detected in the guard's target list

warning-djkajslh opened this issue ยท 1 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version:
  • MineColonies Version: minecolonies-1.0.85-ALPHA-universal.jar
  • Structurize Version:
  • Related Mods and their Versions:

Expected behavior

The game will register these as a hostile mob and put them on the target list for guards

Actual behavior

Guards treat them as neutral mob
They do not appear on the target list
Example is some mobs from Ice and Fire mod, such as the dread mobs

Steps to reproduce the issue

Logs

  • latest.log:
  • crashlog:

Notes


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commented

There is a config way for this.