Guards getting stuck on floating carpet
darealGameknight14 opened this issue ยท 1 comments
Prerequisites
- I am running the latest release version of MineColonies for my Minecraft version.
- I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.5
- MineColonies Version: 1.0.0-RELEASE
Logs
Steps to reproduce the issue / details
The problem appears to be a combination of AI pathing and the sandstone house3 schematic. I am unsure of what the schematic is actually called. This mostly occurs during guard patrols, but also from random citizens. When travelling upstairs, the guard appears to break due to the minecolonies:floating_green_carpet block. It somehow arrives on top of the block (as of yet I have not seen how this occurs, just the results) and becomes unable to continue its path until someone either removes the block or pushes the guard off. It will continue to spin in place until this happens.
Notes
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