Using Hut Crafting Tables = MASSIVE material duplication
ArkavianX opened this issue · 9 comments
Prerequisites
- [ x] I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
- [ x] I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
- [ x] I made sure that this issue is not a duplicate of any existing issue.
Context
- Minecraft Version: 1.16.5 ATM 6 Pack
- MineColonies Version: ATM 6 Pack
- Structurize Version: ATM 6 Pack
- Related Mods and their Versions: ATM 6 Pack Latest
Expected behavior
Build a tool
Actual behavior
Massive Duplication
Steps to reproduce the issue
- Go to a hut that has a crafting table,
- Build a batch of vanilla tools. If more tools than your inventory can handle the remaining unused materials will bug out with insane numbers.
- latest.log:
- crashlog:
Notes
Was trying to restock the builders tool assortment, maxed out my own inventory on tools and now I have a million sticks
Viewers
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
Not sure I understand this fully. It's in a vanilla crafting table inside a MineColonies building?
- When I go to the vanilla crafting table in the builders hut with other stuff in my inventory.
- I try to restock the builder on tools, exceed my inventory with some parts still on the crafting table.
- The part count in the crafting table shoots up to 5+ digit quantities.
- If you leave the table, you get massive pile mess of parts, if one the colonists pick it up they get an item with Dank null amount of items.
Ok, I think this bug is a conflict with the Dank Storage mod, a similar bug happens with T.Con crafting table as it tries to connect to the Dank Storage dock and didnt have to craft anything.
At the time I had a L5 Dank Null in my inventory
That's that probably. It tries to access nearby inventories and creates a mess. Can you report that to them please and link it to this?
Out of curiosity, were you in survival or creative mode when you tested this? When testing with Tinkers Construct I got a client inventory desync that could manifest in creative mode as an apparent dupe glitch.