MineColonies

MineColonies

57M Downloads

Rendering Issue - crash

JavelinD opened this issue ยท 6 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.18.1
  • MineColonies Version: 1.0.328-ALPHA
  • Structurize Version: 1.0.319-BETA
  • Related Mods and their Versions: ATM 7 Modpack versions 0.2.15 - 0.2.19

Expected behavior

not crashing to desktop on loading into a running colony

Actual behavior

Steps to reproduce the issue

Simply loading into the world or moving into the chunks where the issue occurs

Logs

Notes

Sorry for the lack of details here I don't really know what to write about a instant crash to desktop

In the colony that my friends and I have built up we're using mainly Medieval Oak and Asian themes with one or two normal Dark Oak or Nordic themed buildings mixed in. Most are levels 1 through 3.

Hopefully this helps in some way. Absolutely love Mine Colonies <3


Viewers

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commented

It seems like there is a banner pattern which is crashing when it gets rendered.

commented

Someone else playing ATM7 who had the same problem seemed to solve it by disabling Alex's Mobs. So it could actually be a problem on their side.

commented

good to know i'll give that a shot and report back

commented

After disabling Alex's Mobs and checking around town for a bit I looked at the town hall banner editor and noticed it looked like there were fewer options. went back into atm7 0.2.13 and doubled checked there. There were more options with Alex's Mobs enabled. but selecting any of those options as a banner would crash the game.

commented

Then the banner patterns they add are not made properly and crash when used in a banner.
It seems like it is already reported to Alex's mobs:
AlexModGuy/AlexsMobs#780

commented

Okay, will close here then. the problem is at alex's mobs.