MineColonies

MineColonies

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Citizen cap not rasing

DarVillous opened this issue · 4 comments

commented

Minecolonies version

version minecolonies-universal-1.10.2-0.6.3387 (v0.7.3.3 )

Expected behavior

Building a citizens hut should increase the max citizens from 4

Actual behavior

  • The max citizens remains at 4

Steps to reproduce the problem

  1. Start a new world, creative or survival SSP or SMP.
  2. Place supply ship
  3. place town hall
  • check the info and confirm a max of 4
  1. place a builder
  2. build the builder
  3. place the citizen hut
  4. build the citizen hut
  5. check the info and confirm a max of ...dang it.

in one world I've built 2 citizen huts, town hall, delivery man and raised them to level 2,builder. I've build a level 5 warehaouse and builders hut, a level 1 sawmill, and a level 4 miner. I have a second level 1 builders hut, a farm and Fishing hut all needing someone to work them.

My normal mod (with forge 12.18.3.2254) pack has a lot of mods so I made a new pack with the following mods
-JEI
-journey map
-Minecolonies
-forge 12,18,3,2281
The same behavior was encountered.

commented

This is the normal behaviour, you get 4 homeless citizens when placing the town hall but they will still need their Citizen hut at one point.
To get 5 citizens you need 5 citizen huts level 1 or 1 citizen hut level 5.

commented
commented

DOH, thank you. I must have missed that in the wiki

commented