MineColonies

MineColonies

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MineColonies Colonist Health Status don't display right with high-res GUI

thakyZ opened this issue ยท 5 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.18.1
  • MineColonies Version: 1.0.376-ALPHA
  • Structurize Version: 1.0.340-ALPHA
  • Related Mods and their Versions:
    • All the Mods 7: 3.2.3
    • Open Computers 2: 0.0.8
    • Markdown Manual: 1.1.0
    • Sedna: 1.0.10

Expected behavior

The icons on a colonist's GUI should display properly no matter the resolution, just like it does on the player's health bar.

Actual behavior

When using a texture pack that uses a icons.png file that is at least double the resolution of the vanilla texture (>256px) it displays all wonky and doesn't show up right.

image

Steps to reproduce the issue

  1. Download a texture pack with a higher resolution GUI.
  2. Enable texture pack
  3. View a colonist's status GUI

Logs

Notes

With the texture pack with a higher resolution, I used New Default+ but I am not sure if it would happen on others, however I don't see why it wouldn't happen.


Viewers

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commented

are you using a resource pack?

commented

yes, that's the point of the report

commented

@Nightenom any idea?

commented

got the same thing with Faithfulx32
Removing the resourcePack fixes the bug

commented

are you using a resource pack?

I was using a resource pack, sorry I said texture pack original and I meant resource pack.