MineColonies

MineColonies

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Previews for nearby buildings not working when using build tool

Vortrox opened this issue ยท 0 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.16.5
  • MineColonies Version: 1.16.5-1.0.365-ALPHA
  • Structurize Version: 1.16.5-1.0.339
  • Related Mods and their Versions:

Expected behavior

Previews for a nearby building should appear when the hut block of the new building comes near the existing building's hut block.

Actual behavior

Previews for nearby buildings don't appear even when the new building is directly on top of the existing building. This happens regardless of the building's style. If I'm correct this should be true for all buildings except for:

  • barracks & their towers
  • builder
  • crusher
  • guard towers
  • houses
  • sifter
  • town hall
  • warehouse
  • tavern
  • mystical site
    Example of miner preview not showing:
    Example of miner preview not showing

Steps to reproduce the issue

  1. Create a work order for a new miner in a colony
  2. Right click the build tool right next to the hut block for the mine
  3. The build preview for the new building should appear, but the preview for the mine won't appear

Logs

  • latest.log:
  • crashlog:

Notes


This was discussed in discord here.

I think the problem is that any building that uses an EmptyView is skipped from being added to the blueprint cache in the ClientEventHandler because of this if statement and because most buildings except for the ones listed above are registered to use EmptyView in the buildings initializer.

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