MineColonies

MineColonies

57M Downloads

Hiring overwrite resets after a restart/reload

BrainInBlack opened this issue ยท 3 comments

commented

Prerequisites

  • I am running the latest alpha version of MineColonies and Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure my issue is not covered there.
  • I made sure that this issue is not a duplicate of any existing issue.

Context

  • Minecraft Version: 1.16.5
  • MineColonies Version: 1.0.391-ALPHA
  • Structurize Version: 1.0.339-ALPHA
  • Related Mods and their Versions: N/A

Expected behavior

Buildings to "remember" which hiring mode they are on, regardless of the overall colony setting.

Actual behavior

Each restart I have to change the hiring settings to the desired mode again, from Colony default. In my case I have to set the Pupil hiring setting back to Automatic every time I start up the game.

Steps to reproduce the issue

  1. Change the hiring mode to something different than the colony default
  2. Reload the save game
  3. Profit?

Logs

N/A

Notes


Viewers

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commented

Fix pushed, please tell me if it works

commented

Will do, as soon the new version is available

commented

Yerp, the fix is working. Though the game/server crashed after at first. Fixed it via a version rollback, loading the save and letting everything revert to default, i.e. let the initial issue happen, and then update to the new version.

Client and Server Crashlogs