MineColonies

MineColonies

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Unable to access Minecolony GUIs

thelordofdino4 opened this issue · 25 comments

commented

Minecolonies version

version 0.7.3.5

Expected behavior

  • Going to blocks or workers and clicking will open a gui to interact with

Actual behaviour

  • GUIs don't appear

Steps to reproduce the problem

All I can recall is that the game was going to save and exit to main menu the last time this happened, but I had to force the game to close. This was happening before I updated, and I don't believe this is what happened last time. Not sure if I go into another world and attempt to make a new town if it will occur again. Any help is appreciated.

Edit: Yes, I have attempted to refresh using ./mc colony refresh. It does not work.


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commented

Can you post a log in like a PasteBin or a GitHub Gist or something like that?

commented
commented

Hello,
I had similar issues several times and I fixed it by restoring a previous minecolonies.dat file, thanks to the automatic backup.
The file can be corrupted by a forced closure of minecraft but also less frequently by an update of the mod.
Please also note that using nbtexplorer doesn't seem to reveal errors on that .dat file and display structure correctly most of the time. Might be also some non-printable chars inside the file but I didn't investigate deeper on this way.
Hope this can help

commented
commented

@Raycoms I tried all of that and it never worked. However I found a temporary fix to the bug, but an annoying fix at that. If I encounter the glitch where I can no longer open any GUI's related to minecolony, if I exit to the main menu, create a new creative map, place down a town hall, open the GUI, exit to main menu, and go back to the world that I was encountering the glitch in, I can open the GUIs for minecolonies in that map. It's so weird and makes no logical sense, but I've reproduced it twice now.

commented

Quoting directly it says
ID:1 Name: (my minecraft username)'s Colony
Mayor:(my user name)
Citizens: 4/4
Coordinates: x=549 y=75 Z=218

I should probably also mention that I'm using a modified version of the mod pack "All the mods" while running mine colonies, alongside some other mods such as mo' creatures, jurrasic craft 2, modular force fields, and a few others. It takes 9 gb of ram to run :P

commented

We are working on this, but it seems some kind of dataloss we can't explain yet.

commented

Why was it closed? This is still an issue? Hope it gets fixed. I love playing.

commented

If I use an old version of Minecraft will that fix the issue? or is it on all versions.

commented

It's been several months. Have you tried it recently?

commented

Yes, just had this happen to me and was searching and found this issue. I will try to update. Is there a version of MC I should be using?

commented

I will start a new colony after work and used that mod only to see if I have any issues.

commented

Also, please check your logs to see if there are any errors logged there.

commented

Does the twitch/curse client download the latest Mod?

commented

image

commented

It often downloads the release, I think you have to specify you want the alpha.

commented

So is this not a good file? the minecolonies-universal-1.12.2-0.8.6934.jar?

commented
commented

How do I get the Twitch/Curse Client to download alpha?

commented

I found it. Trying it now. Thanks

commented

Suddenly it happened for me too with 7375 under 1.10. @Raycoms can you make a command that overrides every protection and let access the colony for admins / in creative if SSP?
Because I can't even access my colony after disabling protection in config files.

Also, I'm not sure if it is related to ToroQuest since I had quite good reputation to not refuse me to open blocks / inventories in the area.

commented
commented
commented

@Raycoms what can cause problem like this? Also, /minecol colony info Dragonia described the colony correctly and named me as an owner, but still did not let me access GUIs