MineColonies

MineColonies

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[BUG] Archery range does not

Epig-is-a-llama opened this issue ยท 0 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

Minecraft Version

1.16

MineColonies Version

1.0.527

Structurize Version

1.0.365

Related Mods and their Versions

Forge: 36.2.31

Current Behavior

Towers set to auto hire archers do not despite having multiple archers in training available to hire (tower has space and is set to hire trainees). Even manually setting druid and knight to manual hire does not solve the issue.

Expected Behavior

Archers in training would, like their knight counterparts, fill any and all vacant places for them (i setup my automatic knight hiring the same way and it has been working perfectly).

Reproduction Steps

  1. Have an archery range with trainees in it.
  2. Have a guard tower set to auto hire archers and manual hire druids/knights.
  3. Have no trainees be hired out of the training facility while identically configured towers and training facilities working with knights have no issues.

Logs

No related log issue.

Anything else?

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