MineColonies

MineColonies

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[BUG] Disease/Flu transfers to new builder

Cursedth opened this issue · 3 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

Minecraft Version

1.18

MineColonies Version

minecolonies-1.18.1-1.0.428-RELEASE

Structurize Version

structurize-1.18.1-1.0.342-RELEASE

Related Mods and their Versions

minecolonies-1.18.1-1.0.428-RELEASE
Forge 39.1.0
structurize-1.18.1-1.0.342-RELEASE
domum_ornamentum-1.18.1-1.0.39-ALPHA-universal

Current Behavior

A builder got the Flu and had slowness and wasn't working but also not eating.
Firing helped and made the builder eat as suggested on the Wiki.

Switching builders switches the Flu from one character to the other.
As soon as a new builder is assigned he/she gets the Flu and it disappears from the old builder.

Also 'Slowness' keeps resetting to 30 sec. Is it ever going to pass?
Also does it matter that 'rotten flesh' was eaten.
Except I have no idea who of the 4 eat it? :)

Expected Behavior

Flu should stick with the character and not the Builder class itself.

Reproduction Steps

NA

Logs

NA

Anything else?

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commented

I'm 100% sure the flu doesn't pass on job switch. Can you reproduce this? Citizens can pass diseases on touch, so maybe the new builder came in and came in contact with the disease?

commented

I think that was by pure chance. Will close, please re-open when reproduced.

commented