[BUG] Disease/Flu transfers to new builder
Cursedth opened this issue · 3 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Verison?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
Minecraft Version
1.18
MineColonies Version
minecolonies-1.18.1-1.0.428-RELEASE
Structurize Version
structurize-1.18.1-1.0.342-RELEASE
Related Mods and their Versions
minecolonies-1.18.1-1.0.428-RELEASE
Forge 39.1.0
structurize-1.18.1-1.0.342-RELEASE
domum_ornamentum-1.18.1-1.0.39-ALPHA-universal
Current Behavior
A builder got the Flu and had slowness and wasn't working but also not eating.
Firing helped and made the builder eat as suggested on the Wiki.
Switching builders switches the Flu from one character to the other.
As soon as a new builder is assigned he/she gets the Flu and it disappears from the old builder.
Also 'Slowness' keeps resetting to 30 sec. Is it ever going to pass?
Also does it matter that 'rotten flesh' was eaten.
Except I have no idea who of the 4 eat it? :)
Expected Behavior
Flu should stick with the character and not the Builder class itself.
Reproduction Steps
NA
Logs
NA
Anything else?
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
I'm 100% sure the flu doesn't pass on job switch. Can you reproduce this? Citizens can pass diseases on touch, so maybe the new builder came in and came in contact with the disease?