MineColonies

MineColonies

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[BUG] Florist hut ignoring need for a tool for ferns/tall grass

Arronicus opened this issue ยท 3 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

Minecraft Version

1.18

MineColonies Version

1.18.2-1.0.673

Structurize Version

1.18.2-1.0.389

Related Mods and their Versions

Torchmaster 18.1.0
JEI 9.5.2.135
Flywheel 1.18-0.6.2 (Create dependency)
Immersive Engineering 1.18.2-8.0.1-147
patchouli 1.18.2-67
Multi-Piston 1.18.2-1.2.3
Domum 1.18.2-1.0.41
Ui Library 1.18.2-0.0.47
Little Contraptions 1.18.2.0-beta.2
Gauges & Switches 1.2.16-b1
Little Logistics 1.2.3
Create 0.4.1

Current Behavior

When attempting to harvest ferns and tall ferns, the florist now just punches the fern with bare hands, or random inventory items (including seeds), breaking the fern without harvesting the result.

Expected Behavior

Requesting shears, then using them to harvest the fern

Reproduction Steps

Have a florist grow ferns and attempt to harvest them

Logs

null

Anything else?

If logs are actually helpful for this, let me know which ones and I'll get them uploaded here

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commented

I think something went wrong with the build maybe then Ray?
They are on the latest one available

commented

I fixed this

commented

Hadn't pushed the 1.18.2 port yet.