[BUG] Mercenaries attacking themselves in medieval guard towers.
pantsguyapp opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Verison?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
Minecraft Version
1.16
MineColonies Version
minecolonies-1.16.5-1.0.925-ALPHA.jar
Structurize Version
Structurize: 1.16.5-1.0.418-ALPHA
Related Mods and their Versions
No response
Current Behavior
Mercenaries are experiencing this weird glitch where they decide to kill themselves, by targeting themself. Weirdly enough, some certain structures seem to promote this behavior
Expected Behavior
This would stop.
Reproduction Steps
Build some L5 Mediaeval Oak Guard Tower.
Summon some mercenaries with OP regen.
As time passed, watch as the mercenaries all clog up at the first floor of the tower, hurting themselves.
To solve this, either hurt them or spawn a hostile near them to make them switch their target.
Logs
https://gist.github.com/pantsguyapp/839634055c6a2d156ff0e06d865d4132
Anything else?
Mercenaries also seem to ignore raiders
Here are two mercenaries beating themselves to death (the green numbers are their health being regen'd).
Here's another one after the two previous mercenaries are fixed.
Promise that I didn't touch them once.
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