MineColonies

MineColonies

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[BUG] Schematics that are part of another schematic are not rotated.

janisl opened this issue ยท 0 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

Minecraft Version

1.19

MineColonies Version

1.0.1088-ALPHA

Structurize Version

1.0.459-ALPHA

Related Mods and their Versions

Forge version 43.1.13

Current Behavior

Reproduced in Shire style with restaurant that is part of the tavern. Here in a creative test world I have 4 taverns in all possible rotations and as you can see the restaurant in all of them is built in the same direction and ignores rotation of the tavern:
2022-11-02_08 31 18

Here's example in actual world:
2022-11-01_07 55 14

Expected Behavior

Restaurant schematic is rotated relative to the tavern.

Reproduction Steps

  1. Place 4 taverns each having a different rotation
  2. Order builders to build taverns
  3. Order builders to build restaurants.
  4. Profit

Logs

https://gist.github.com/janisl/7661d6e97ae6a4ffb54591022846bf7e

Anything else?

  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
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