[BUG] Sick villagers gather at a replaced hospital building block before the hospital is rebuilt
Preladon opened this issue ยท 2 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Verison?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
Minecraft Version
1.19
MineColonies Version
1.19.2-1.0.1129-ALPHA
Structurize Version
1.19.2-1.0.460-ALPHA
Related Mods and their Versions
No mod changes to default pack downloaded from CurseForge via ATLauncher
Current Behavior
Built a hospital in my colony, then disassembled it to move it. When placing the block down and organising a rebuild, sick guards immediately gathered at the block, despite the hospital not being (re)built at this stage
Expected Behavior
I didn't expect the site to count as a hospital until the build was complete
Reproduction Steps
- Build a hospital, recruit a doctor, have it operational
- Deconstruct the building, retain the building block
- Replace the building block
- Watch citizens (maybe just guards?) gather at the building block waiting to be healed. Interaction text shows "Waiting for a cure" or similar.
Logs
n/a
Anything else?
I don't know if it matters, but I removed the two 'higher impact' sicknesses from the config file prior to this bug occurring, so any colonists are only suffering influenza (potato/carrot cure).
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