MineColonies

MineColonies

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[BUG] Farmer eats empty bottles when making mud

Shadizar opened this issue ยท 4 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

Minecraft Version

1.19.2

MineColonies Version

1.0.1390-ALPHA

Structurize Version

1.0.491-ALPHA

Related Mods and their Versions

No response

Current Behavior

When I supply X water bottles to the farmer to craft X mud blocks, they consume all but 2 bottles fully (returning 2 empty bottles and no others). I checked the hut inventory and racks of the farm, the personal inventory of the farmer and all couriers, and the inventory of the warehouse. I also requested bottles at a postbox, and the clipboard showed Player as supplier for them (I used about 1/2 X as the requested quantity)

Expected Behavior

Return X empty bottles.

Reproduction Steps

Start a build that requires X mud blocks, with 0 mud blocks in the colony inventories (and 0 empty bottles/water bottles for testing purposes.
Teach the farmer the mud recipe (1 dirt/1 water bottle)
Place the X water bottles in the farmer inventory
When crafting is completed, search the colony thoroughly for empty water bottles

Logs

N/A

Anything else?

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commented

It looks like the mud recipe has been implemented the same way as the level 3+ bread recipe for the baker:
The amount of glass bottles returned is based on the skill of the farmer (or baker, in case of the bread), it seems like.
They have a very low chance to return a glass bottle at low stats, and almost guaranteed at very high stats

commented

seems quite harsh...and odd given that player return is 100%
Why would anyone then want the farmer to make mud? Glass is a big hassle compared to just doing it yourself.
My return was ~ 10% of the bottles coming back (L1 or 2 farmer)

commented

I guess that is fine then. Its okay to have a trade-off to automation. Especially as higher level workers will properly compensate then.

commented

The fisher will produce free water bottles. Slightly less as they level up, but by that time you've probably set up a glassmaker (and the farmer will be less careless).