MineColonies

MineColonies

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[1.11.2-0.7.683] Workers stall on (WORKING)[INVENTORY_FULL]

wilsondgonzales opened this issue ยท 3 comments

commented

Minecolonies version

1.11.2-0.7.683

Expected behavior

  • Continued work

Actual behaviour

  • workers work for a certain period then stalls with a message inventory full. he actually doesn't say it but shown on his name
  • Fire/re-hire to get him working again
[00:28:10] [Server thread/ERROR] [minecolonies]: Pausing Entity David I. Taylor (WORKING)[INVENTORY_FULL] (com.minecolonies.coremod.job.Lumberjack) at BlockPos{x=181, y=68, z=1467} for 800 Seconds because of error:
[00:28:10] [Server thread/INFO]: [STDERR]: java.lang.NullPointerException
[00:28:19] [Server thread/WARN] [minecolonies]: Action for target com.minecolonies.coremod.entity.ai.util.AITarget@53983222 threw an exception:
java.lang.NullPointerException
[00:28:19] [Server thread/ERROR] [minecolonies]: Pausing Entity Paul H. White (WORKING)[INVENTORY_FULL] (com.minecolonies.coremod.job.Farmer) at BlockPos{x=167, y=68, z=1432} for 1600 Seconds because of error:
[00:28:19] [Server thread/INFO]: [STDERR]: java.lang.NullPointerException
[00:28:50] [Server thread/WARN] [minecolonies]: Action for target com.minecolonies.coremod.entity.ai.util.AITarget@7df7cf3e threw an exception:
java.lang.NullPointerException```
commented
commented

Did you chest the workers' chests ?
What are they filled with ?

commented

@xavierh there were no chest additions or modifications to the workers chests. On first load of the save, the workers seem to initialize just fine and do a little bit of work. after their sequence where they go back to their chests is where the problem lies