[BUG] Crash to Desktop - NoSuchMethodError - getEntitySizeForge called from EntityCitizen
joshuagore opened this issue ยท 3 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Verison?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.2
MineColonies Version
1.20.1-1.1.28-RELEASE
Structurize Version
1.20-1.0.54-BETA
Related Mods and their Versions
- Forge: 1.20.1-47.1.28
- BlockUI: 1.20-0.0.84-ALPHA
Minecraft Colonies 1.7 Modpack
Current Behavior
I'm getting a crash to desktop when I'm near my colony.
Seems to be an error being thrown in the log.
java.lang.NoSuchMethodError: 'net.minecraftforge.event.entity.EntityEvent$Size net.minecraftforge.event.ForgeEventFactory.getEntitySizeForge(net.minecraft.world.entity.Entity, net.minecraft.world.entity.Pose, net.minecraft.world.entity.EntityDimensions, float)' at com.minecolonies.coremod.entity.citizen.EntityCitizen.m_6210_(EntityCitizen.java:2099) ~[minecolonies-1.20.1-1.1.28-RELEASE.jar%23499!/:1.20.1-1.1.28-RELEASE]
Expected Behavior
There wouldn't be a crash to desktop.
Reproduction Steps
Not sure if it's when I'm near a specific mob or what.
Overall, my colony was starting out well. Built a Builder's Hut, Townhall, Restaurant, 1st Residence, and was starting construction on a 2nd Residence. The Style I selected for this colony was Medieval Dark Oak, all buildings were alternate 1.
This is with the Minecolonies Dimensional Adventure Modpack.
Logs
https://gist.github.com/joshuagore/4a0ea264e6b33e4a35a143c78897ce70 https://gist.github.com/joshuagore/a68919e464e7ca39c49056de6fa48cf8
Anything else?
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
No, Forge completely broke due to unrelated issues past that version.
Any mod that requires that version has to downgrade their mandatory Forge version because that version is completely broken.