MineColonies

MineColonies

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[BUG] Raiders/Pirates spawning in protected territory

AylanJ123 opened this issue ยท 0 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Verison?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.19.2

MineColonies Version

1.1.62-BETA

Structurize Version

1.0.611-RELEASE

Related Mods and their Versions

No response

Current Behavior

Pirate ship spawned too far and inside someone else colony and I couldn't break 2 of spawners. Also, they got attacked by riders and they spawned in my territory but he could just lure them out.

Expected Behavior

Pirate ship and riders should check if spawn area collides with protected territories. Be it a claimed chunk with a third party mod or colony protected area.

Reproduction Steps

  1. Build a colony around 300 blocks away or closer of another one
  2. Build it in an island so they are separated by sea
  3. Wait for a pirate raid that lands just in their territory

Logs

Anything else?

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Gilded woods is my own colony