MineColonies

MineColonies

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[BUG] <Colony deletion after each server restart>

coconuq opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.19.2

MineColonies Version

minecolonies-1.16.5-1.0.978-RELEASE

Structurize Version

structurize-1.16.5-1.0.418-ALPHA

Related Mods and their Versions

Minecraft - 1.16.5
Forge - 36.2.34

Current Behavior

After each server restart colony deletes itself.
Citizens disappear (logs says: "EntityCitizen 'UUID' unable to find Colony")
/minecolonies colony list - is empty
/minecolonies colony backupAllColonies - do nothing
also each hut says "this block is missing its respective building"

Expected Behavior

Colony does not delete itself

Reproduction Steps

start server
make colony (any buildings, single townhall is enough)
restart server
colony deleted

Logs

https://gist.github.com/coconuq/8ff34e05990e81efe57d837189474f51

Anything else?

use "EntityCitizen" to find in log - this happens after player joins the server

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commented
at com.oitsjustjose.geolosys.common.world.capability.Deposit.DepositCapability.deSerializeBlockPos(DepositCapability.java:159) ~[geolosys:6.0.2]

Seems geolosys kills all capability data on load because of an issue on their side. Please report to them.