Turning blueprint mode on stops town hall being able to be placed
Talyda opened this issue ยท 3 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Version?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20.1
MineColonies Version
minecolonies-1.20.1-1.1.269-BETA
Structurize Version
structurize-1.20.1-1.0.659-BETA
Related Mods and their Versions
Tried on forge 47.1.3 and 47.2.1
blockui-1.20.1-0.0.98-ALPHA
domum_ornamentum-1.20-1.0.144-BETA-universal
multipiston-1.20-1.2.31-ALPHA
Current Behavior
Change blueprintbuildmode
to true
and when trying to place a townhall down in normal way, there is just an error beep
Moobien said this isn't intended so reporting it.
Zer0Necrosis on discord found out what was causing it, and said it happened on server as well as SP (I only tested SP)
Expected Behavior
Be able to place town hall to start a colony
Reproduction Steps
Change config
Try to start a colony
Logs
https://gist.github.com/Talyda/44ca7fa1288b1642c2580a778d49f286
Anything else?
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.
You're not supposed to start colonies in blueprintbuildmode worlds. Make a different world.