MineColonies

MineColonies

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[BUG] 1.20.1/+ When Destroying Spawners on Pirate Ships the Raid Should End According to Set Number of Days In Config

P3rf3ctXZer0 opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest alpha version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

minecolonies-1.20.1-1.1.303-BETA.jar

Structurize Version

structurize-1.20.1-1.0.659-BETA.jar

Related Mods and their Versions

No response

Current Behavior

Even though I have set in config for the pirate ship to be set to disappear in 24 hours they remain. I was told its because I am destroying spawners. Ironically why should this matter? At any rate if it does matter it should be fixed became it makes your town do nothing for 3 days.

Expected Behavior

Regardless to how a player removes threats your town should go back to its business. if Actual pilgrims took this stance they would have died. I feel like days present should only apply to living threats and once they are dealt with this should return to normal with no delay at all. I play with dangerous mobs in pack and I enjoy a challenge but I do not enjoy when colonists commit suicide and do nothing. Or a threat arrives and they do nothing. This honestly seems very; very stupid.

Reproduction Steps

Set Config to 1 day
Get raided by pirates and then go burn down or destroy ships.

Logs

NA

Anything else?

Again as stated I play with leveling mobs and monsters and the raids add extra spice and is meant to be forced to deal with; I even have it set to be max difficulty and spawn rate - what I don't want to do is be punished for successfully defending my colony or colonies. Thanks for your time.

commented

fixed