[BUG] Block placement sounds are all the same + coming from the builder
Nik-Was opened this issue ยท 0 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Version?
- I am running the latest alpha version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.19.2
MineColonies Version
1.19.2-1.1.433-BETA.jar
Structurize Version
1.19.2-1.0.676-RELEASE
Related Mods and their Versions
No response
Current Behavior
When a builder places blocks, the block placement sounds appear to come from the builder instead of where the block was placed. They are also always the same sounds (wood/bamboo, I think?), regardless of the block type being placed.
They also seem to play when a block is broken while clearing the area for a build, after the correct breaking sound coming from the block.
Expected Behavior
Block placement sounds come from the placement location and correspond to the block being placed.
No additional sounds are played when clearing the build area.
Reproduction Steps
- Order a building (consisting of various materials) to be built and wait for the builder to begin
- Listen to the block placement sounds - note how they are always the same, regardless of material, and their direction - always coming form the builder
Logs
https://gist.github.com/Nik-Was/77d0ce672e95632eb78eb00edb5e59c3
Anything else?
Side note: in the official 1.19 modpack (ColonyVenture) this also happens:
If the player turns away from the builder, the sounds stop completely. When the builder comes back into the player's view, all the sounds that should've played during that time play in quick succession.
I don't know which mod causes that, but whoever is in charge of making the packs should probably look into this.
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