Version 1.1.521 bricked AI Pathing
Tuganace opened this issue ยท 1 comments
Is there an existing issue for this?
- I have searched the existing issues
Are you using the latest MineColonies Version?
- I am running the latest beta version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
- I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
- Single Player
- Multi Player
Minecraft Version
1.20.1
MineColonies Version
1.20.1-1.1.521-BETA
Structurize Version
1.20.1-1.0.712-BETA
Related Mods and their Versions
No response
Current Behavior
Updated from minecolonies-1.20.1-1.1.515-BETA to 1.20.1-1.1.521-BETA, and the server we play on crashes at random from minecolony entity pathing errors, and every citizen in the city is walking 1-2 meters, stops, walks another 1-2 meters and continues like their pathing is lagging/bottlenecking.
Expected Behavior
to do anything els but the current behavior
Reproduction Steps
update from the version I did, get a colony size of 39 people maybe.
Logs
https://gist.github.com/Tuganace/14c9b12fb36d7c36ad4461a72f9c7de0
Anything else?
- Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
- Add a comment if you have any insights or background information that isn't already part of the conversation.