MineColonies

MineColonies

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[BUG] <pirate and drowned pirate raiders not spawning when trying to spawn them in with commands or spawning in as barbarians>

AltoCLumobius opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest beta version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

1.20.1-1.1.561-BETA

Structurize Version

1.20.1-1.0.725-BETA

Related Mods and their Versions

  1. 47.2.0
  2. blockui-1.20.1-1.0.151-BETA
  3. domum_ornamentum-1.20.1-1.0.184-BETA-universal
  4. structurize-1.20.1-1.0.725-BETA

Current Behavior

When trying to trigger a pirate raid or a drowned pirate raid, they either don't spawn in or spawn in as barbarians.
I'm also fairly sure my colony is near a large body of water.

Expected Behavior

Pirates

I expected them to spawn in.

Drowned Pirates

I expected them to spawn in.

Reproduction Steps

Pirates

Type in "/minecolonies colony raid now [ID] pirate_raid"

Drowned Pirates

Type in "/minecolonies colony raid now [ID] drowned_ pirate_raid

Logs

Don't know how to do that. Sorry. :(

Anything else?

  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
  • Add a comment if you have any insights or background information that isn't already part of the conversation.
commented

If it can't find a suitable location it falls back to barbarians