Issues
- 2
Workers only show 2x2 Crafting Table
#5126 opened by jackocallam - 1
Demn gets confused when enchanted fishing rods are in the warehouse
#5125 opened by Cap-Salt - 8
Delivery man stuck in warehouse
#5123 opened by lebanni - 11
Builder being picky on tools
#5120 opened by Buthurtgamez - 1
Town hall missing from Space Wars supply camp
#5119 opened by Xnosis - 9
Mod crashes or is unresponsive when placing structure
#5118 opened by SangurianSoul - 1
Not owner of my colony LAN
#5117 opened by Pietinguy - 32
Deliveryman run into an issue
#5115 opened by Cap-Salt - 23
The targets of the guards are displayed repeatedly in the guard tower
#5113 opened by Cap-Salt - 2
Targets of the guard are displayed repeatedly in the list of the guard tower
#5112 opened by Cap-Salt - 2
Colonists are not aware fire will kill them.
#5110 opened by Giovanni-NL - 1
Plantation worker stays at home and doesn't go to work
#5108 opened by MatthiasMann - 1
Sandstone Barracks
#5107 opened by Funbydeath - 0
After loading a deleted colony from backup, you can set owner of colony to neutral
#5106 opened by pokemonlover1234 - 1
optifine lost blocks
#5104 opened by map788 - 0
Guard takes Armor wich he cant use (because its enchanted)
#5103 opened by Cap-Salt - 6
Random game crashes
#5100 opened by apocalypse3000 - 0
Feature suggestion: Message when sorting Warehouse
#5099 opened by d34thii - 2
Version 0.11.349 builders hut nor builder accept clock needed for medieval oak builders hut..
#5097 opened by DarkAmulek - 2
Game crashes whenever i try to place anything
#5096 opened by Marxanne - 10
Wall upgrade/repair
#5095 opened by Arbore01 - 1
1.15.2 Version 0.10.771-RELEASE-universal
#5094 opened by Slashaar - 4
[Suggestion] Water channels/roads (like in Venice)
#5092 opened by Cap-Salt - 3
How do You change the size of the village?
#5089 opened by OllyEland - 0
Remove sugar cane and cactus from florist
#5088 opened by PowerSchill - 1
Bizarre entity flashing within colony border
#5084 opened by snietop - 1
Glassblower Breaking permanently removes buildable area
#5083 opened by mikejhoff22 - 1
Changing range of townhall
#5080 opened by 99skyline - 1
Wiki unreachable
#5077 opened by DiabolosMan - 8
The same citizen has 2 jobs
#5076 opened by bloodyraoul - 22
Same as last time
#5073 opened by OllyEland - 1
Crashing When I Place a Supply Ship
#5072 opened by OllyEland - 2
crash after placing supply ship or camp
#5069 opened by fenpaws - 0
Send notification when all citizens are in bed.
#5068 opened by PowerSchill - 3
Suggestion: Make the builder request more than one thing if the Dman is able to do it
#5065 opened by wolfsilver00 - 1
Builder having trouble with compass and clock
#5063 opened by wolfsilver00 - 7
Number of plantables in flowershop not working as intended
#5062 opened by d34thii - 2
Builder Requesting Unobtainable Items
#5061 opened by GhostWarriorDS - 0
Erro de colocar a Prefeitura no mundo
#5060 opened by LuskinhaBart - 11
Builder Not Building
#5059 opened by Kangy1103 - 1
Suggestion: Deliver building materials to the job site not the builder's hut
#5057 opened by Snoopydude - 5
Create notification when pirates have been dealt with
#5056 opened by PowerSchill - 2
Signs and vines confuses colonists
#5055 opened by silentsouls - 1
Reposition issue - 1.15.2 - minecolonies-1.15.2-0.11.948-universal
#5053 opened by deadspidervenom - 1
Minecolonies saving then crashing
#5052 opened by 99skyline - 1
Unreasonable hospital/illness design
#5051 opened by tcz717 - 2
Town Hall Build Preview Not Matching
#5050 opened by DerrickHarrigton - 0
Research not progressing
#5049 opened by Snoopydude - 3
Pirates on .948 absolutely impossible in singleplayer
#5048 opened by wolfsilver00 - 5
AI Issues. 1.15.2 - 11.938-BETA
#5047 opened by deadspidervenom