Issues
- 2
Simple problem in button text to dismiss colonist
#1460 opened by scriptsengineer - 15
Constructor with problems build updated guardtower
#1459 opened by scriptsengineer - 8
Villagers got scrambled
#1455 opened by XentoniX - 7
[Feature Request] config for middle names
#1453 opened by jcamden - 5
[Feature] Architect's Office
#1452 opened - 7
Cannot build warehouse
#1449 opened by markusvisse - 12
Warehouse does not exist
#1448 opened by Irizase - 3
server warning is this normal
#1447 opened by Gromyown - 1
Deliveryman broken
#1446 opened by Rosomah - 13
Massive horde of barbarians when config set to size 10 max.
#1445 opened by mfmiller - 1
/mc home
#1444 opened by Swf01 - 6
Knights asking for a bow
#1443 opened by Rosomah - 9
Miner Level4 miner building//miner not using (unbreakable) Tinkers Construct pickaxe
#1439 opened by daantimmer - 2
Signs attached to colonists
#1438 opened by Rosomah - 2
Crash when placing the Mesa Farming Block
#1430 opened by kedamono - 1
PNJ Stat
#1428 opened by georgio3333 - 0
Guard tower achievement displays: [achievenent.upgrade.guard.max]
#1427 opened by TheQuadShot - 7
Farmer appears to go to newest field not closest field.
#1426 opened by TheQuadShot - 21
CTL during coremod.colony.permissions.Permissions$View.hasPermission
#1425 opened by TheQuadShot - 1
not working for 1.12 just 1.12.1
#1424 opened by Gromyown - 1
[Enhancement] Use oredict for building materials
#1422 opened by rosareven - 1
Mod Told Me to Report This So I Did [1.11.2]
#1415 opened by HalestormXV - 4
Shaped Recipe conflict w/ Builders Wand
#1414 opened by TheQuadShot - 1
[question] How can i get the miner dig deeper?
#1411 opened by DietmarKrause - 1
Builder's hut crafting (0.8.3530)
#1410 opened by Hiomir - 6
Can't interact with own village
#1408 opened by Spyro1502 - 3
[question] How do the Barabarians spawn?
#1405 opened by DietmarKrause - 3
[Minocolony Testpack Patreon in Single player] miner stopps mining, requesting nothing
#1403 opened by DietmarKrause - 6
[Request] Warehouse Rack support Bibliocraft Stockroom Catalog
#1400 opened by scottosx - 1
[Enhancement] NPC GUI
#1397 opened by Electrocutor - 3
[Worker improvement] Worker should try to escape from suffocating
#1392 opened by hron84 - 14
[Bug] Colonists does not show up on JourneyMap
#1391 opened by hron84 - 2
[Enhancement] wild warehouse ideas
#1390 opened by hron84 - 3
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#1389 opened by hron84 - 1
Rangers (archer guards) should not charge into barbarians
#1388 opened by Rosomah - 2
If "builderInfiniteResources=true" breaks building/and access to block UI
#1385 opened by TheQuadShot - 8
Baker update - Ray issues
#1384 opened by H3roDude - 42
Buggy Builder
#1382 opened by Supermatt5546 - 2
Barbarians don't spawn.
#1381 opened by sayamath - 11
Crashing server
#1376 opened by fusionmc-evilscoop - 10
Hiding Citizen's Names
#1375 opened by Oraiz - 1
My File Problem
#1374 opened by cameronpeni - 3
[feature request] Modern building style
#1371 opened by Zygus42 - 7
Adding items to builder chest deletes those items
#1369 opened by mfmiller - 10
[Feature] World Spawn Protection
#1368 opened by kreezxil - 2
[Feature] Hardcore Mode
#1365 opened by kreezxil - 19
Improve Build tool rendering.
#1362 opened by Raycoms - 0
Make Rack storage upgradeable.
#1361 opened by Raycoms - 11
[Feature] Warehouse Sorting
#1360 opened by Raycoms - 0
Workers shouldn’t try picking up if inventory full.
#1359 opened by Raycoms