Add Monarch System
WildBamaBoy opened this issue ยท 12 comments
Well... Maybe not the all villagers in a certain radius become peasants. Maybe the radius could be configurable. And, if you're in creative, maybe you can just automatically have the monarch ability via the crystal ball, getting a coronation crown from the creative inventory, or something like that. Everything else is fine, I'm looking forward to this more than anything! DemonicIntent, you're a genius.
Also, question, will a player have to rule a kingdom for you to go to war with them, or can villagers be rulers, too?
@DRULES679 That would be more of a story-progression add-on maybe, that could be disabled by default but enabled by the player if they want to.
@DemoniIntent, I was about to say that, how it there could be a setting to put it on classic monarch mode, which makes the monarch system act like the pre-5.0 updates. Make even a configuration that will, if you're configuring it from in-game, will open up a configuration menu to change specific things.
All in all, all those ideas are great. I'm looking forward to this update!
@DemonicIntent Just asking for the single player people, btw.
IDEA: What if when you won a war, your could choose options for what your reward would be.
- Conquer the loser (their village is now owned by/a part of yours)
- Opponent isn't aloud to attack you or your village in anyway but you can attack them/their village,
- Ally them (the winner and loser don't attack eachother, can support one another when one is at war, can extend into a large group using ally documents)
- The enemy pays you a fine
- No reward(s?)... (etc)
Sorry if this is necroposting, but what ever happened to this update? its been 3 years and this monarchy update still hasn't happened.
Monarch System:
- No More Just Crafting!
- You can still craft the Monarch Outfit & Crown
- Added in Different Types of Crowns
- Decoration: Monarch Outfit & Crown
- Coronation Crown
To Become King: - Event/Action: Earn X Amount of Respect from doing "quests/chores" for the townspeople.
- After earning X Amount, talk to a priest
- If you have the "ability" you may take coronation to become King/Queen
- Choose a Kingdom Name
- After becoming King, villagers within X Radius become peasants/Knights
- Other Villagers will have to be asked to join your Kingdom
On a Server:
- Other Villagers will have to be asked to join your Kingdom
- Villagers of different Kingdoms can do war with each other.
- Wars can be setup with "Documents"
- By creating a "Document of War" and giving to another player.
- If player accepts the war (Right-Clicks with Document) villagers will fight with each other on sight
- If Player refuses the war, drops the document. The creator of the War Document will be seen as an enemy
- Only attacked if they enter the town. UNLESS v
- Player who denies the "Document of War" gives the sender a "Document of Peace"
- If Sender accepts it, ties with the two are neutral
- By Creating a "Document of Trade" two kingdoms can become Allies, in which will help each other.
- By fighting their Allies Enemies, or by doing trade of goods.
Not on A Server, but want to do war:
- Random Kingdoms start cropping up NPC ran, some good/bad/neutral.
- Kingdoms start cropping up 1-2 Hours of the player starts a kingdom.
- Kingdoms will attack/or apply for peace at random.