MCA Villager/Entity Rendering Issues
Mewcenary opened this issue ยท 3 comments
Java: 8 - 331
Forge: 1.16.5-forge-36.2.35 etc.
minecraft-comes-alive-7.0.11-forge
When I was in creative mode doing some building, flying, using spawn eggs(iron golem and guard villagers), testing the pillager raids, or doing nothing just standing there.
I had to go back to all the older mode updates for It to fix. When I removed the horse and backdated Cavesandcliffs, it still had rendering issues.
Funny enough, its-meow the creator of BetterAnimalsPlus, also recommended the same thing, and no dice. Not sure if you want to close this issue, or monitor it, because I changed everything to older mods for it to work. Not even my Apex Hosting Server techs could figure out what was wrong with it.
Seems like a mod incompatibility, when does it crash? Can you reproduce it?. It might be in relation to the 2 players on a horse mod, but for me it works. Cavesandcliffs also modifies a lot.