MCA Reborn [Fabric/Forge]

MCA Reborn [Fabric/Forge]

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Falling Out of the World After Generating a New World

TheButterbrotMan opened this issue ยท 16 comments

commented

When I generate a new world under the Deathdusk modpack, I found myself falling through the world terrain and dying in the void as a result. Although I keep my stuff the first time, when I update the modpack and log back into my world, I also fall through the blocks below me and die in the void, losing all of my items in the process. I also found out that the bug occurs when I load up a survival world; I don't fall through the world while starting a creative world.

Disabling "LaunchIntoDestiny" fixed the problem.

commented

Did this happen in 7.3.3 or before?

commented

No. I am just creating a new world. MCA Destiny screen loads up. And then it closes itself and I fall trough world. Lol.

commented

wut? At what screen? Any correlation with other actions?

commented

It seems like MCA Destiny menu is closing itself.

commented

7.3.2 and before

commented

Interesting. The limit the villager can spawn is 1. Which, since the cave update, is 64 blocks above the limit. If the world is not loaded yet, the player should not be able to move. I can not imagine why the player could fall through.

Are there alternative ways to get Deathdusk? I do not have access to windows right now and curseforge doesn't like linux last time I checked.

commented

Interesting. The limit the villager can spawn is 1. Which, since the cave update, is 64 blocks above the limit. If the world is not loaded yet, the player should not be able to move. I can not imagine why the player could fall through.

I think curseforge published a linux version, also i heard ATLauncher works.

commented

Without you clicking anything? Do you stay at the model and gender selections creen?

commented

Without you clicking anything? Do you stay at the model and gender selections creen?

Yes. I stay at name select screen. Doing nothing. Just watching what the game does.

commented

Who closes my screen! XD I will try to reproduce that error with your Modpack

commented
commented

https://www.curseforge.com/minecraft/mc-mods/fastload

"We do this in a better, safer way by simply dialing down the number of chunks required to load before 441 initialises. This is fairly self-explanatory! To make world loading faster, we integrated yet another 'unstable' mod, Forcecloseloadingscreen. Like ksyxis, it also issues a firm warning of instability. How did we improve this? Just by initialising the pre-renderer earlier in the world initiation phase as well as preventing the 'Pause Menu' activating when not focused on the window until the real renderer initialised. We also make it cancel only when the player spawns, to avoid issues where the player spawns in the wrong locations with incorrect playerdata. Thus, fixing the bugs that mods brings in too! There's your technical explanation!"

commented

In 7.3.5 I used the "vanilla" way of teleporting. It didn't fix the issue for me, I still seem to fall through the world for around a second, but maybe it's only visual this time

commented

@Luke100000 verify for 7.3.9

commented

Closed as assumed resolved in accordance to #237 also relating to a similar issue, and 7.3.5+ being as vanilla as we can make it.