Head render bug with Regeneration and FPM
AlienXtream opened this issue ยท 5 comments
instructions unclear. game crashed.
joke aside some more info on how to properly set the configs for the first person mod as the head is visible in FP mode and i have no idea how to stop it. this wasn't a problem running the two mods in 1.16 but in 1.19 i cant see anything in first person view with the MCA player. some info on the format/syntax and valid options (both here and in the config itself ideally) would be appreciated :)
ok. upon further testing i cant reproduce it in a control test with first person model, MCA and their respective dependencies. additionally, on a hunch, i tried installing rubidium and oculus with shaders and it was still working as intended. it seems there's at least one other mod involved in this that i cant narrow down on my own. i will continue my own investigations and testing however im also going to include a snippet of a manual debug crash report and encourage anyone else who experiences this bug to cross reference my mod list to help the process. its 300+ mods long, hence why i dont just copy the list here.
GOT IT! three way interaction with the Regeneration mod by Suff99
Jeryn99/Regeneration#417
and first person model mod by tr9zw
tr7zw/FirstPersonModel#322
shall make a report on their ends too
Merged with #493
thankyou curseforge for not delivering the update correctly... this still affacts regen mod in 7.4.4
there are probably a lot of different mods that break MCA villager model if used with FPM
because i am using figura and it breaks villager model (well, you can't hide it as it replaces vanilla player model for some reason)
as well as combination of:
elytra slot
elytra capes
first person render
and MCA also break first person rendering