[Suggestion] Blueprints locked to Player/Village
slave2midna opened this issue ยท 0 comments
Not sure if this is a problem, or just me - but I noticed that the blueprint connects to any village in the server/mulitplayer instances. Meaning that if me and my friends have two separate villages - we can interact with each others and potentially modify information about it.
When it comes to modded servers where you don't always have people you trust - we have to disable the blueprint entirely to be sure no one can use it. This means only Admins can manage villages.
Would love to see the ability for villages to be assigned or locked to blueprints in order to prevent them from being altered by other players with a blueprint.