Trains not spawning+Tracks despawning
PaulDerMCNoob opened this issue · 1 comments
Before reporting, I have confirmed that
- This bug does not appear to be reported on GitHub Issues before.
- This bug still exists in the latest version of the Minecraft Transit Railway mod.
- I have tested this in the official version of Minecraft Transit Railway, not a modified, custom, or unofficial build.
Describe the Bug
Whenever I want to select a train to spawn in a siding via the Railway Dashboard, the tracks affected by the siding disappear and no train spawns and arrives, while the PIDs display them as late. I also get huge fps drops, which you can see in the screenhots below. The game then only runs smooth again if I destroy the siding. Destroying the siding also makes the other tracks visible again (e.g. platforms)
The correct image order is 1, 6, 5, 4, 3, 2.
Reproduction Steps
- Start a new world with Minecraft 1.19.4, MTR 4.0.0 prerelease 3 and the mods/resourcepacks listed above
- Build a small test track with two platforms and a siding
- Select any train to spawn in the Railway Dashboard
In-game Log and Crash Report
https://github.com/user-attachments/files/21126791/latest.log
Mod Loader
Forge
Minecraft Version
1.19.4
Minecraft Transit Railway Version
4.0.0 prerelease 3
Operating System
Windows 11
List of Mods or Modpack You Were Using
I use the following mods and resource packs: Architectury, Joban Client Mod, Just Enough Items, WorldEdit, MTR London Underground Addon/Trains, MTR Station Decoration, Rubidium. Xaero´s Mini- and Worldmap, World PIDs Pack and Dennis Trident 3.
Extra Information
Important mentions:
For some reason, only trains from resourcepacks can spawn, specifically the trains from the DB Train or the Eurostar pack. I tried to re-install MTR to spawn trains from the core mod, but it didn´t work.