Minecraft Transit Railway (Automated trains, planes, and more!)

Minecraft Transit Railway (Automated trains, planes, and more!)

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Visual issue/incompatibility with Pehkui

galeofperil opened this issue · 4 comments

commented

Expected Behaviour
Tracks and trains being rendered on their normal level (relatively to the respective nodes)

Actual Behaviour
Tracks and trains dipping 1.5 below the ground when in 1st person & changing position relatively to the player's position when in 3rd person.

Reproduction Steps
Steps to reproduce the behaviour:

  1. Place a section of track with highlighted mods below installed.

Environment

  • Minecraft Version: 1.18.2 fabric 0.14.6
  • Installed Mods:
    MTR_3.0.1_unofficial-5
    LU_addon_1.0.17
    Joban_1.1.1
    Quartz Elevator 2.1.1
    Fabric API 0.54.0
    FL Kotlin 1.7.4
    Architectury 4.4.68
    SmoothBoot 1.7.0
    LazyDFU 0.1.2
    Not Enough Crashes 4.1.6
    Not Enough Animations 1.6.0
    ModMenu 3.2.2
    Bad Packets 0.1.2
    wthit 4.10.3
    REI 8.2.470
    Inv Control Tweaks 1.3.13
    Xaero Minimap 22.9.0
    Xaero WorldMap 1.23.1
    Sodium 0.4.1
    Sodium Extra
    Reese's Sodium Options
    Indium 1.0.3
    Krypton 0.1.9
    Lithium 0.7.10
    Phosphor 0.8.1
    LambdaBetterGrass 1.2.3
    LambDynamicLights 2.1.0
    WorldEdit 7.2.10
    Worldedit CUI .01
    Time & wind 1.4.2
    BetterThirdPerson 1.7.3
    Bits and Chisels 2.6.8
    CaffeineConfig 1.1.0
    ClothConfig 6.2.62
    Clumps 8.0.0+8
    Continuity 1.1.0
    DynamicFPS 2.1.0
    FerriteCore 4.2.1
    EBE 0.6
    MineGate 1.2.2
    TechReborn 5.2.0
    Paintings++ 9.1.2.1
    Pehkui 3.3.2 (removal found to have fixed the issue)
commented

This bug appeared in 3.0.1 unofficial 4.
Unofficial 3 works fine with Pehkui.

commented

This bug appeared in 3.0.1 unofficial 4.
Unofficial 3 works fine with Pehkui.

Yes, the devs have been made aware of this.

commented

@epmgr @Proofeek Fixed in 3.1.3!

commented

Fixed in 3.1.3!

🥳🥳🥳 Thanks