the sign get weird when x or y is really big
Entropy-Xu opened this issue ยท 2 comments
the sign just flashes abnormally when the coordinate is vert big (>=100k) they just flash everywhere or even disappeared
I remembered that @zbx1425 have introduced about this bug. MTR is using 32-bit float on many rendering calucations. Like farlands, it may caused by the float loss.
To solve the problem, we should replace all of 32-bit float to 64-bit float. It is a huge work, so we should wait before 3.2.0.