Minecraft Transit Railway (Automated trains, planes, and more!)

Minecraft Transit Railway (Automated trains, planes, and more!)

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Trains don't spawn in beta-7

kettle-7 opened this issue ยท 4 comments

commented

Expected Behaviour
I would expect trains to arrive when the PIDS says they will.

Actual Behaviour
I'm not sure how exactly the depots work, but the PIDS said a train was to arrive in 5 seconds and 5 seconds later, the timer disappeared, so the PIDS looked like this:

Kennedy town       (no time here)
Kennedy town       50 sec
Kennedy town       1 min

No train arrived. There are none on the entire network.

Reproduction Steps
Steps to reproduce the behaviour:

  1. Create a world in beta-6 with 2 stations. Link them with a route and trains every 50 seconds.
  2. Remove beta-6 from the mods folder, replacing it with beta-7
  3. Join the world, create a depot with rail links to all of the platforms (not that that part matters but I did it)
  4. No trains exist anywhere, despite what the PIDS says.

Crash Report
none

Screenshots
Screenshot from 2021-06-11 16-43-57

Environment

  • Minecraft Version: 1.16.5
  • Installed Mods: Fabric API (fabric-api-0.34.6+1.16), MTR from beta-7 branch as of yesterday (10 June).

Additional Information
Nothing to see here.

commented

Hello, thank you for reporting this. The depot update is a snapshot, so bugs are expected. Also, on Discord I have mentioned that the PIDS do not work properly yet at this point.

commented

Okay, thanks. I have rolled back to beta-6 for now.

commented

Yes, but the lines don't have the little clock icons to time them, you do that with the depot GUI, which I don't really understand, but the PIDS seems to be going off the beta-6 data.

commented

have you tried refreshing all lines (if refresh feature is in beta-7)?