Added additional inbound sound files that reported errors on the server
Kino0208 opened this issue · 3 comments
我为模组添加了额外的音效文件 并确保格式正确 且在单人模式下可以正常被广播器播放 但放在服务端上会报错 无法选择保存音频至广播器
为此我又打算为其他用不上的音效 以替换文件名字的方式放进模组里
以上操作都经过了sounds. json重新添加 并且确认过名字与格式没有问题
但是在服务端上运行 使用音频依旧报错!
I added extra sound files to the module and made sure that they were formatted correctly and could be played by the broadcaster in single player mode, but when placed on the server there was an error and no option to save audio to the broadcaster
For this reason, I decided to replace the file name in the mod for other sound effects that I didn't need
The above operations have been re-added by sounds.json and the name and format have been confirmed
But running on the server using audio still reports errors!
latest.log
Of course. Sorry, it took me so long to see the message and reply to you.
Here is the json file
sounds.json
The following is a sound asset
sounds.zip
Due to size restrictions, only the assets I added are included here.
Minecraft by default does not allow Capital Letter as an identifier, you should name your sound 10line_xihaian
instead of 10line_XiHaiAn
.
This is a limitation imposed by Minecraft itself (And it doesn't work here on singleplayer either).
I suspect some mod you have installed on your client bypassed this limitation so it works for you, but for it to work on anything else your sound id must be lower case.