[Bug report] Game crashing unexpectedly
TheFighter137 opened this issue ยท 2 comments
Expected Behaviour
Game still running.
Actual Behaviour
The game freezes for a few seconds, then crashes.
Reproduction Steps
No idea, it is fully random.
Crash Report
https://mclo.gs/PQJlmDy
Environment
It seems that the problem related to railway sign rendering.
Try to reduce the "Dynamic texture resolution"?
[15:07:01] [Render thread/INFO]: [CHAT] [TheFighter137: Played sound minecraft:na.train_approaching_male to TheFighter137]
--
769 | #
770 | # A fatal error has been detected by the Java Runtime Environment:
771 | #
772 | # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000029973f1f34c, pid=8648, tid=10952
773 | #
774 | # JRE version: Java(TM) SE Runtime Environment (17.0.8 9) (build 17.0.8 9-LTS-211)
775 | # Java VM: Java HotSpot(TM) 64-Bit Server VM (17.0.8 9-LTS-211, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64)
776 | # Problematic frame:
777 | # J 33333 c2 mtr.render.RenderRailwaySign.render(Lmtr/block/BlockRailwaySign$TileEntityRailwaySign;FLnet/minecraft/class_4587;Lnet/minecraft/class_4597;II)V (376 bytes) @ 0x0000029973f1f34c [0x0000029973f1ea40 0x000000000000090c]
778 | #
779 | # No core dump will be written. Minidumps are not enabled by default on client versions of Windows
780 | #
781 | # An error report file with more information is saved as:
782 | # C:\Users\********\AppData\Roaming\PrismLauncher\instances\Test 1.18.2\.minecraft\hs_err_pid8648.log
It seems that the problem related to railway sign rendering. Try to reduce the "Dynamic texture resolution"?
[15:07:01] [Render thread/INFO]: [CHAT] [TheFighter137: Played sound minecraft:na.train_approaching_male to TheFighter137] -- 769 | # 770 | # A fatal error has been detected by the Java Runtime Environment: 771 | # 772 | # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000029973f1f34c, pid=8648, tid=10952 773 | # 774 | # JRE version: Java(TM) SE Runtime Environment (17.0.8 9) (build 17.0.8 9-LTS-211) 775 | # Java VM: Java HotSpot(TM) 64-Bit Server VM (17.0.8 9-LTS-211, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, windows-amd64) 776 | # Problematic frame: 777 | # J 33333 c2 mtr.render.RenderRailwaySign.render(Lmtr/block/BlockRailwaySign$TileEntityRailwaySign;FLnet/minecraft/class_4587;Lnet/minecraft/class_4597;II)V (376 bytes) @ 0x0000029973f1f34c [0x0000029973f1ea40 0x000000000000090c] 778 | # 779 | # No core dump will be written. Minidumps are not enabled by default on client versions of Windows 780 | # 781 | # An error report file with more information is saved as: 782 | # C:\Users\********\AppData\Roaming\PrismLauncher\instances\Test 1.18.2\.minecraft\hs_err_pid8648.log
Issue fixed
It wasn't a bug related to Minecraft, it was an issue with my RAM, as apparently, combining 3200 MHz and 4 RAM sticks on a Ryzen 2700X doesn't make a good recipe