A new suggestion: We can make the server multi-platform
UNK1-JIU opened this issue ยท 1 comments
Suggestion Type
Other
Suggestion
Multi-type server and specified client {server only in case of data exchange}
Assets
no
Implementation Details and References
For the 4.0.0 version introduction I understand this:
The server is only responsible for the data interaction, rendering a kind of rely on the client.
In this case, we may be able to develop: Sponge, bukkit, quit, multiple servers. Because my understanding is that the server is only used for data interaction, it may be more troublesome to compute classes, but as I understand it, only data interaction, multiple types of servers may be feasible. In this way, some people are servers of paper or some other side, and the client is designated Forge or Farbic to play better, and not restricted to Forge or Fabirc only
Making a bukkit based MTR server would be hard or impossible, MTR has custom blocks and items which custom blocks and items cannot be done on a bukkit server.
In all mods that create their own blocks, items, entities, gui screens, etc ... they must be registered on a server and client.
This is only possible using mod loaders like Forge, Fabric, or Quilt becuase they give the modder full control of the game.