Force removing rail nodes does not remove rails
AoSankaku opened this issue ยท 2 comments
Before reporting, I have confirmed that
- This bug does not appear to be reported on GitHub Issues before.
- This bug still exists in the latest version of the Minecraft Transit Railway mod.
- I have tested this in the official version of Minecraft Transit Railway, not a modified, custom, or unofficial build.
Describe the Bug
Creating railway path and force removing the railway node still won't delete the rail.
I know this is not a normal habit, but there's always some probabilities that rail nodes are unexpectedly removed for some reason.
This bug is not so critical because this won't crash your game, nor interfere the pathfinding algorhythm (refreshing path still works fine). The main problem is the only way to remove the glitched rail is to re-place a rail node to the original position, and destroy this or use rail remover.
Reproduction Steps
- Create a railway path
- Remove some nodes with commands or worldedit or something else
- The rails still remain there
In-game Log and Crash Report
latest.log
https://mclo.gs/QZMVtSr
debug.log
https://mclo.gs/mqIOlWL
Mod Loader
Forge
Minecraft Version
1.20.1
Minecraft Transit Railway Version
4.0.0-beta8 (also confirmable in 3.2.2-hotfix-1)
Operating System
Windows 11
List of Mods or Modpack You Were Using
- Minecraft Transit Railway [4.0.0-beta-8]
- WorldEdit [7.2.15+6463-5ca4dff]
Extra Information
No response
Sorry, my English is not good. This bug also appeared on 1.19.2. BUT the bug appeared when I didn't remove the rail node in any way. I thought at first there was a ghost block for some reason, but actually there wasn't.