Minecraft Transit Railway (Automated trains, planes, and more!)

Minecraft Transit Railway (Automated trains, planes, and more!)

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Texture error when using shader

NXKSP233 opened this issue ยท 1 comments

commented

Before reporting, I have confirmed that

  • This bug does not appear to be reported on GitHub Issues before.
  • This bug still exists in the latest version of the Minecraft Transit Railway mod.
  • I have tested this in the official version of Minecraft Transit Railway, not a modified, custom, or unofficial build.

Describe the Bug

When using a shader with Integrated PBR+ settings, train lights and some signboard textures will display incorrectly.
Selecting other types of RP support will not have this problem.
Tested in both version 4.0.0 and 3.2.2
09f563485f1318aa3f5bb11b254abbf
161c3bdc86317abfaf0b7407d63db33
1127238d88d9f5716c029502440a6e9
ba2f96b669ea2e487b8aa2ac01cd6b9
c38355653fd75023871153aa8e20c00

Reproduction Steps

1.Install MTR (3.x.x or 4.x.x)
2.Enable Shader with Integrated PBR Setting on
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In-game Log and Crash Report

N/A

Mod Loader

Forge

Minecraft Version

1.20.1

Minecraft Transit Railway Version

3.2.2

Operating System

Windows 11

List of Mods or Modpack You Were Using

Architectury API
Embeddium
Oculus
Minecraft Transit Railway
Shader: ComplementaryUnbound_r5.2.2

Extra Information

Cause by RP texture setting

commented

Should be resolved in the upcoming MTR 4 beta