Add objectName to activeAnimations.
dldev32 opened this issue ยท 2 comments
This is necessary for easy creation of parts. Thus, for the base of machine guns or cannons, you will not need to create separate parts.
dldev32 opened this issue ยท 2 comments
This is necessary for easy creation of parts. Thus, for the base of machine guns or cannons, you will not need to create separate parts.