Seats "standing" parameter broken
PlumePack opened this issue ยท 4 comments
For seat parts, the parameter "standing" which allowed to get the player to stand while being in a seat doesn't work anymore (since V20 I believe)
What does your seat JSON look like? I could've sworn both the coremod's and my own standing seats worked fine...
I had something like that in one of my vehicles, and up to V20 it worked fine
"parts": [
{//Gunner Seat
"pos": [0,-0.4,-0.8],
"dismountPos": [0,0,-1.5],
"types": ["seat", "seat_pilot"],
"standing": true,
"widthScale": 1,
"heightScale": 1,
"defaultPart": "ww1:invisibench",
"additionalParts" : [
{ // Gun
"pos" : [0, 0.125, 0.475],
"types" : ["gun_tripod"],
"defaultPart": "ww1:mg08",
"minValue" : 5,
"maxValue" : 15,
"animations": [
{
"animationType": "rotation",
"variable": "gun_yaw",
"centerPoint": [0,0,0],
"axis": [0.0,1.0,0.0]
},
{
"animationType": "rotation",
"variable": "gun_pitch",
"centerPoint": [0,0,0],
"axis": [1.0,0.0,0.0]
}
]
}
]
}
],
If I'm not mistaken, the standing variable is supposed to be on the seat part itself.
You can either create your own custom "invisibench standing" or you can use MTS's internal "mts:invisible_standing" part for the same effect.